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Question 16 of 50

Part 2: Real-World High-Scale Architecture Problems (11 - 25)

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System Design (50 Qs)•Part 2: Real-World High-Scale Architecture Problems (11 - 25)

Design a Global Video Streaming Platform (YouTube / Netflix).

In Simple Words: Ingest raw video files uploaded by creators, transcode them into multiple resolutions and bitrates, and stream playback smoothly to diverse devices across variable network bandwidths.

Core Architecture & Streaming Protocols:

  • HLS (HTTP Live Streaming) / MPEG-DASH:
    • Videos are split into small chunks (2–6 seconds each).
    • A manifest file (.m3u8) lists all available resolutions (480p, 720p, 1080p, 4K) and chunk URLs.
    • Video player dynamically switches bitrates based on real-time client network bandwidth (Adaptive Bitrate Streaming).
  • Storage Tiering:
    • Raw uploads → AWS S3 Standard.
    • Transcoded chunks → S3 + Global Edge CDN (Cloudflare/Fastly).
    • Cold, unwatched archive videos → AWS S3 Glacier Flexible.
typescript
// Sample M3U8 Master Playlist Concept for Adaptive Bitrate Streaming
const masterPlaylist = `
#EXTM3U
#EXT-X-STREAM-INF:BANDWIDTH=800000,RESOLUTION=640x360
360p/stream.m3u8
#EXT-X-STREAM-INF:BANDWIDTH=1400000,RESOLUTION=842x480
480p/stream.m3u8
#EXT-X-STREAM-INF:BANDWIDTH=2800000,RESOLUTION=1280x720
720p/stream.m3u8
#EXT-X-STREAM-INF:BANDWIDTH=5000000,RESOLUTION=1920x1080
1080p/stream.m3u8
`;